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Most central to Edea's personality is an extremely strong and well-principled sense of justice. She often describes people as either black (with adjectives such as 'as pitch' if she wants to add emphasis) or white, though we do see that Ringabel, at least, can shift from day-to-day based on his actions. Early in the story, when the man she is working under attacks innocent villagers and then even kills his own troops in order to attack the main party, she even goes so far as to switch sides, judging his actions-and therefore the actions of the Duchy of Eternia, her homeland-to be much too vile for her to remain on his side.

This same sense of justice brings along with it a pattern of brash behavior, something that Edea shares with her father. In Chapter 4, as the conflict with him approaches, both she and he are told again and again that they should attempt to put aside their clashing ideals in order to spare the other, but in the end, Edea and the rest of the party inevitably come to blows with her father, injuring him near-fatally. In the same scene, she shows herself willing to sacrifice the life of her mother for the greater good, reinforcing the idea that she identifies this sense of justice as being of the utmost importance.

A streak of brashness is also present in Edea, and a tendency to entirely disregard her own safety. When the party is captured, she rescues the other three from the dungeon on her own, utilizing a secret passage from her childhood bedroom that her father was unaware of. Without her bravery, she might well have simply stayed safe in her room and hoped for an opportunity to come her way or for her friends to escape on their own terms.

Of course, Edea isn't defined entirely by these traits-though they are certainly the ones her father most encouraged in her upbringing, he and her mother raising her to be a knight. Edea expresses interest in fashion, shopping, and food-especially sweets. She's not a particularly good cook herself, though she seems to like her own bizarre concoctions-while everyone else considers them disgustingly odd. She also has a playful streak, delighting, for example, in teasing Ringabel when she manages to actually turn his repeated flirtations upon him and realizes just how easy to fluster he is.

Through all of the events of the game, Edea also shows an uncommon resiliency. Again and again, she's face to face and sword to sword with former friends, comrades, and even family. Using her aforementioned sense of justice, she's able to face them again and again despite the pain that we do see it causing her-realizing that her views of what's good for everyone are more important than those she has a liking for. That being said, her ability to come to her friends for help when she needs it is also doubtlessly one of the forces keeping her strong throughout the game.

Revision:
Most central to Edea's personality is an extremely strong and well-principled sense of justice. She often describes people as either black (with adjectives such as 'as pitch' if she wants to add emphasis) or white, though we do see that Ringabel, at least, can shift from day-to-day based on his actions. Early in the story, when the man she is working under attacks innocent villagers and then even kills his own troops in order to attack the main party, she even goes so far as to switch sides, judging his actions-and therefore the actions of the Duchy of Eternia, her homeland-to be much too vile for her to remain on his side.

Another trait exemplified in this event is her impulsiveness. The fact that the black mage had attacked innocents the night before gave Edea at least some time to mull over what he'd been doing, of course, but she seemed to switch on a dime when he attacked his own troops. For all of Edea's training by somebody that was a master of patience, considering his chosen Job, she shows remarkably little hesitation when making decisions large or small. This lack of impulse control also shows in more day-to-day decisions; though she apparently would talk regularly of dieting, when reminded of it by her allies she said she'd start right away-by removing the cherry from her parfait.

Despite the difficulties Edea faces throughout their adventure-mostly due to her betraying of her country and family causing her again and again to have to deal with facing former friends and, eventually, family-she generally maintains a positive outlook and playful personality. Of the four, she's the only one able to construe the death of a son in battle, defending his country, as something to be proud of rather than just sad about it. She also finds time to tease both Tiz and, less often, Ringable during their travels.

Though they are not long in circumstances where Edea has the chance to show it, we also are shown a hint early that growing up as, basically, royalty results in her adopting a rather formal attitude with strangers. Upon first joining the group, and realizing that she appears to be the youngest among them, she offers to refer to the group as 'sirs' and 'ma'am,' and then has to be convinced not to use the title 'lady' for Agnes when the trio ask her not to use the former. Additionally, she tends to be very respectful to those she believes have earned any that she is not entirely informal with.

This respect, along with her hobbies, are representative of her upbringing. Edea is described in the game as a gourmand, which is fairly accurate, especially compared to the rest of the party. She enjoys learning about and trying new foods, especially sweets. In addition, she enjoys shopping and fashion quite a bit, but doesn't really seem to have a good idea of how much these hobbies might cost her-not only burning through her wallet, but also Ringabel's, and eventually even digs into Tiz's money when she needs more to help cover her habit.

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fashionaabluh

June 2015

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